
Stats
- Attack
- 156
- Affinity
- 0%
- Rarity
- 3
- Slots
- —
- Coatings
- Close Range, Paralysis, Poison
Upgrade path
Crafting materials
Total cost of Blooming Arch II: it comes from a 4-step upgrade chain, and crafting the final weapon means going through all of them. The total below sums the whole tree.
Materials total
Each material appears once, under its main source: monster, then gathering, then combining.
Dropped by monsters (8)
- Monster Bone S ×3Jyuratodus (reward), Kestodon (reward), Mernos (reward) +6 · also: gathering
- Pukei-Pukei Scale ×3Pukei-Pukei (reward)
- Coral Crystal ×3Shamos (reward) · also: gathering
- Pukei-Pukei Shell ×3Pukei-Pukei (break)
- Pukei-Pukei Quill ×2Pukei-Pukei (break)
- Pukei-Pukei Sac ×2Pukei-Pukei (break)
- Poison Sac ×1Pukei-Pukei (reward)
- Pukei-Pukei Tail ×1Pukei-Pukei (carve)
Materials per step
1.Hunter's Bow I (craft)
2.Hunter's Bow II (upgrade)
3.Blooming Arch I (upgrade)
Pukei-Pukei Quill ×2, Pukei-Pukei Scale ×3, Poison Sac ×1
4.Blooming Arch II (upgrade)
Coral Crystal ×3, Pukei-Pukei Sac ×2, Pukei-Pukei Shell ×3, Pukei-Pukei Tail ×1