
Stats
- Attack
- 270
- Affinity
- -20%
- Rarity
- 5
- Slots
- 1
- Defense
- +10
- Deviation
- 3
- Special ammo
- Wyvernsnipe
Ammo
- Normal 1 ×1
- Normal 2 ×5
- Normal 3 ×3
- Pierce 1 ×4
- Pierce 2 ×3
- Pierce 3 ×2
- Sticky 1 ×2
- Cluster 1 ×1
- Recover 1 ×1
- Poison 1 ×3
- Paralysis 1 ×2
- Exhaust 1 ×1
- Wyvern ×1
- Demon ×1
- Tranq ×3
Upgrade path
Crafting materials
Total cost of Diablos Shooter II: it comes from a 6-step upgrade chain, and crafting the final weapon means going through all of them. The total below sums the whole tree.
Materials total
Each material appears once, under its main source: monster, then gathering, then combining.
Dropped by monsters (12)
- Monster Bone M ×7Barroth (reward), Tobi-Kadachi (reward), Jyuratodus (reward) +1
- Diablos Shell ×4Diablos (reward)
- Monster Keenbone ×4Paolumu (reward), Barroth (reward), Raphinos (reward) +8
- Diablos Ridge ×4Diablos (break)
- Monster Bone S ×3Jyuratodus (reward), Kestodon (reward), Mernos (reward) +6 · also: gathering
- Monster Bone+ ×3Great Jagras (reward), Kulu-Ya-Ku (reward), Tzitzi-Ya-Ku (reward) +5
- Diablos Fang ×2Diablos (reward), Black Diablos (reward)
- Diablos Tailcase ×2Diablos (carve), Black Diablos (carve)
- Ancient Bone ×1Kestodon (reward)
- Monster Bone L ×1Paolumu (reward), Tzitzi-Ya-Ku (reward), Anjanath (reward) +3
- Twisted Horn ×1Diablos (break), Black Diablos (break)
- Diablos Marrow ×1Diablos (break)
Gathered in the field (1)
- Boulder Bone ×2Wildspire Waste
Materials per step
1.Bone Shooter I (craft)
2.Bone Shooter II (upgrade)
3.Bone Shooter III (upgrade)
Monster Bone M ×2, Ancient Bone ×1
4.Heavy Shooter I (upgrade)
Monster Bone L ×1, Monster Bone M ×5, Boulder Bone ×2
5.Diablos Shooter I (upgrade)
Twisted Horn ×1, Diablos Fang ×2, Diablos Shell ×4, Monster Bone+ ×3
6.Diablos Shooter II (upgrade)
Monster Keenbone ×4, Diablos Ridge ×4, Diablos Tailcase ×2, Diablos Marrow ×1