
Stats
- Attack
- 182
- Affinity
- 0%
- Rarity
- 3
- Slots
- —
- Deviation
- 1
- Special ammo
- Wyvernblast
Ammo
- Normal 1 ×3
- Normal 2 ×2
- Pierce 1 ×3
- Pierce 2 ×2
- Spread 1 ×4
- Spread 2 ×4
- Spread 3 ×2
- Sticky 1 ×2
- Sticky 2 ×1
- Sticky 3 ×1
- Recover 1 ×3
- Recover 2 ×2
- Poison 1 ×6
- Poison 2 ×5
- Paralysis 1 ×3
- Sleep 1 ×5
- Sleep 2 ×4
- Water ×3 · rapid fire
- Demon ×2
- Tranq ×2
Upgrade path
Crafting materials
Total cost of Madness Rifle II: it comes from a 4-step upgrade chain, and crafting the final weapon means going through all of them. The total below sums the whole tree.
Materials total
Each material appears once, under its main source: monster, then gathering, then combining.
Dropped by monsters (7)
- Jyuratodus Fin ×4Jyuratodus (break)
- Jyuratodus Shell ×4Jyuratodus (reward)
- Monster Bone S ×3Jyuratodus (reward), Kestodon (reward), Mernos (reward) +6 · also: gathering
- Jyuratodus Scale ×3Jyuratodus (reward)
- Gajau Skin ×3Gajau (carve)
- Great Girros Hide ×2Great Girros (break)
- Aqua Sac ×1Jyuratodus (reward)
Materials per step
1.Hunter's Rifle I (craft)
2.Hunter's Rifle II (upgrade)
3.Madness Rifle I (upgrade)
Jyuratodus Fin ×1, Jyuratodus Shell ×1, Jyuratodus Scale ×3, Aqua Sac ×1
4.Madness Rifle II (upgrade)
Great Girros Hide ×2, Jyuratodus Fin ×3, Jyuratodus Shell ×3, Gajau Skin ×3