
Stats
- Attack
- 208
- Affinity
- 0%
- Rarity
- 5
- Slots
- 1
- Deviation
- 2
- Special ammo
- Wyvernblast
Ammo
- Normal 1 ×6 · rapid fire
- Normal 2 ×4
- Normal 3 ×3
- Pierce 1 ×5
- Spread 1 ×4
- Spread 2 ×3
- Spread 3 ×2
- Sticky 1 ×2
- Recover 1 ×3
- Recover 2 ×2
- Paralysis 1 ×1
- Paralysis 2 ×4
- Flaming ×4
- Thunder ×4
- Dragon ×1
- Demon ×2
- Armor ×2
- Tranq ×2
Upgrade path
Crafting materials
Total cost of Power Rifle III: it comes from a 6-step upgrade chain, and crafting the final weapon means going through all of them. The total below sums the whole tree.
Materials total
Each material appears once, under its main source: monster, then gathering, then combining.
Dropped by monsters (8)
- Monster Bone M ×7Barroth (reward), Tobi-Kadachi (reward), Jyuratodus (reward) +1
- Monster Bone+ ×4Great Jagras (reward), Kulu-Ya-Ku (reward), Tzitzi-Ya-Ku (reward) +5
- Sturdy Bone ×4Radobaan (carve), Kestodon (reward), Mernos (reward) +5 · also: gathering
- Monster Bone S ×3Jyuratodus (reward), Kestodon (reward), Mernos (reward) +6 · also: gathering
- Monster Bone L ×2Paolumu (reward), Tzitzi-Ya-Ku (reward), Anjanath (reward) +3
- Monster Keenbone ×2Paolumu (reward), Barroth (reward), Raphinos (reward) +8
- Quality Bone ×2Radobaan (carve), Kestodon (reward), Girros (reward) · also: gathering
- Ancient Bone ×1Kestodon (reward)
Gathered in the field (1)
- Boulder Bone ×2Wildspire Waste
Materials per step
1.Hunter's Rifle I (craft)
2.Hunter's Rifle II (upgrade)
3.Hunter's Rifle III (upgrade)
Monster Bone M ×2, Ancient Bone ×1
4.Power Rifle I (upgrade)
Monster Bone L ×1, Monster Bone M ×5, Boulder Bone ×2
5.Power Rifle II (upgrade)
Monster Bone+ ×2, Monster Bone L ×1, Sturdy Bone ×4
6.Power Rifle III (upgrade)
Monster Keenbone ×2, Monster Bone+ ×2, Quality Bone ×2