
Stats
| Attack | 225 |
|---|---|
| Affinity | 0% |
| Rarity | 5 |
| Slots | |
| Defense | +20 |
| Deviation | 2 |
| Special ammo | Wyvernsnipe |
Ammo
- normal1 ×1
- normal2 ×5
- normal3 ×3
- pierce1 ×4
- pierce2 ×3
- pierce3 ×2
- spread1 ×1
- sticky1 ×2
- cluster1 ×1
- cluster2 ×1
- poison1 ×3
- paralysis1 ×2
- paralysis2 ×1
- sleep1 ×2
- sleep2 ×1
- flaming ×4
- water ×4
- wyvern ×1
- armor ×1
- tranq ×3
Crafting materials
Total cost of Baan Roar I: it comes from a 6-step upgrade chain, and crafting the final weapon means going through all of them. The total below sums the whole tree.
Full set total
- Wyvern Bonemass ×5
- Radobaan Oilshell ×5
- Radobaan Scale ×4
- Radobaan Carapace ×4
- Monster Bone S ×3
- Pukei-Pukei Scale ×3
- Monster Bone+ ×3
- Monster Keenbone ×3
- Pukei-Pukei Quill ×2
- Sleep Sac ×2
- Coma Sac ×2
- Poison Sac ×1
- Radobaan Marrow ×1
Upgrade path
| Step | Crafting materials |
|---|---|
| Bone Shooter I (craft) | Monster Bone S ×1 |
| Bone Shooter II (upgrade) | Monster Bone S ×2 |
| Blooming Shooter I (upgrade) | Pukei-Pukei Quill ×2, Pukei-Pukei Scale ×3, Poison Sac ×1 |
| Spiked Shooter I (upgrade) | Wyvern Bonemass ×2, Radobaan Scale ×4, Sleep Sac ×2 |
| Spiked Shooter II (upgrade) | Monster Bone+ ×3, Wyvern Bonemass ×3, Radobaan Oilshell ×2, Radobaan Marrow ×1 |
| Baan Roar I (upgrade) | Radobaan Carapace ×4, Radobaan Oilshell ×3, Coma Sac ×2, Monster Keenbone ×3 |