
Stats
| Attack | 273 |
|---|---|
| Affinity | 0% |
| Rarity | 9 |
| Slots | 3 |
| Defense | +30 |
| Deviation | 3 |
| Special ammo | Wyvernblast |
Ammo
- normal1 ×6 · rapid fire
- normal2 ×4
- normal3 ×3
- pierce2 ×3
- spread1 ×4
- spread2 ×3
- spread3 ×2
- sticky1 ×2
- recover1 ×3
- recover2 ×2
- paralysis1 ×4
- paralysis2 ×1
- flaming ×4
- thunder ×4
- dragon ×1
- demon ×2
- armor ×2
- tranq ×2
Crafting materials
Total cost of Breakshot I: it comes from a 9-step upgrade chain, and crafting the final weapon means going through all of them. The total below sums the whole tree.
Full set total
- Quality Bone ×36
- Monster Hardbone ×14
- Monster Keenbone ×8
- Monster Bone M ×7
- Monster Bone+ ×4
- Sturdy Bone ×4
- Elder Dragon Bone ×4
- Monster Bone S ×3
- Monster Bone L ×2
- Boulder Bone ×2
- Thick Bone ×2
- Ancient Bone ×1
- Dragonbone Relic ×1
- Frozen Bone ×1
Upgrade path
| Step | Crafting materials |
|---|---|
| Hunter's Rifle I (craft) | Monster Bone S ×1 |
| Hunter's Rifle II (upgrade) | Monster Bone S ×2 |
| Hunter's Rifle III (upgrade) | Monster Bone M ×2, Ancient Bone ×1 |
| Power Rifle I (upgrade) | Monster Bone L ×1, Monster Bone M ×5, Boulder Bone ×2 |
| Power Rifle II (upgrade) | Monster Bone+ ×2, Monster Bone L ×1, Sturdy Bone ×4 |
| Power Rifle III (upgrade) | Monster Keenbone ×2, Monster Bone+ ×2, Quality Bone ×2 |
| Sniper Shot I (upgrade) | Monster Hardbone ×4, Monster Keenbone ×6, Quality Bone ×10 |
| Sniper Shot II (upgrade) | Elder Dragon Bone ×4, Monster Hardbone ×6, Quality Bone ×20, Dragonbone Relic ×1 |
| Breakshot I (upgrade) | Thick Bone ×2, Quality Bone ×4, Monster Hardbone ×4, Frozen Bone ×1 |